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Mobile development

Apps that feel like they belong in your pocket

We build iOS and Android apps, starting with prototypes you can hold and finishing with tested, store-ready releases. We pick the technology to suit the product and the people who will maintain it.

The approach

Prototype on the phone, not on a slide

Mobile ideas only reveal their problems in the hand: a thumb that cannot reach, a list that stutters, a sign-in that asks for too much. We build interactive prototypes early, often in a cross-platform framework, so you can test on real devices within weeks.

When the product direction is settled we choose the production approach. Cross-platform frameworks such as Flutter or React Native suit most products; native Swift and Kotlin suit apps that lean heavily on hardware, background work or platform features.

Laptop on a desk used for software development
Illustrative stock photograph
Deliverables

What arrives with every app

  • Source code in your repository with setup instructions
  • Automated builds and signed test releases
  • Internal testing on TestFlight and Google Play
  • Screen-by-screen offline and error behaviour
  • Accessibility checked with VoiceOver and TalkBack
  • Privacy-aware crash reporting
  • Notification permissions requested in context
  • Release notes and a handover guide
Stages

From sketch to store

  • Sketch

    Paper and low-fidelity flows to agree the core journey.

  • Prototype

    A clickable or lightly coded prototype installed on test phones.

  • Build

    Production code in short cycles with a test build at the end of each.

  • Release

    Store submission handled with our launch desk.

  • Learn

    Feedback and crash data reviewed, then the next horizon planned.

Need a website alongside the app?

Most apps need a home on the web for support, privacy and sign-up. See websites and web apps.